Perk-a-Colas — Call of Duty: Black Ops II

Deadshot Daiquiri
1500 points — Deadshot Daiquiri reduces weapon spread by 35%, moves the aim-assist lock-on location from the torso to the head, and completely removes weapon sway while aiming down the sights. Knife lunges target the enemy's face instead of the torso.
Der Wunderfizz
1500 points — Gives the player a random Perk-a-Cola each use, similar to the Mystery Box, then relocates to a new spot after a limited number of uses.
Double Tap Root Beer
2000 points — Increases the firing rate of all weapons by 33% and allows players to lay down equipment such as Claymores faster, as well as making bolt-action rifles, pump-action shotguns, and Wonder Weapons fire more quickly.
Electric Cherry
2000 points — Costs 2000 points. Creates an electric shockwave on reload (and when the player goes down) that can stun nearby zombies, with the shockwave's radius scaling with how many rounds were left in the magazine.
Juggernog
2500 points — Increases player health from 100 points to 250, allowing the player to take significantly more damage from enemies before being downed.
Mule Kick
4000 points — Allows the player to carry a third weapon in addition to their normal two-weapon slots. The third weapon occupies a separate inventory slot and is lost if the player is downed.
PhD Flopper
2000 points — PhD Flopper completely negates self-inflicted damage and creates a powerful explosion (up to 5000 damage at center) when the player dives to prone from a height, capable of killing zombies with one hit up to approximately round 20.
Quick Revive
1500 points — In Black Ops 1, Quick Revive allows players to revive downed teammates in half the usual time, and in solo play, it automatically revives the player when downed without requiring a teammate's assistance. The player can purchase it for 500 points before power is turned on and can buy it up to three times per game.
Speed Cola
3000 points — Speed Cola increases weapon reload speed. Its effect is most useful on weapons with slow reload times, such as light machine guns, shotguns, and some wonder weapons.
Stamin-Up
2000 points — Increases the player's movement speed and sprint speed, allowing them to run faster across the map and escape from zombies more effectively.
Tombstone Soda
2000 points — Costs 2000 points. Lets a downed player drop a Tombstone power-up that, if collected the next round, restores the perks and guns they had before going down (except Tombstone Soda itself); not available in solo play.
Vulture Aid
3000 points — Costs 3000 points. Makes zombies drop ammo and points, reveals perks, wall weapons, the Pack-a-Punch machine, and the Mystery Box through nearby walls, and causes some zombies to release a gas cloud on death that hides the player from other zombies.
Who's Who
2000 points — Costs 2000 points. Lets the player revive themselves after being downed by taking control of a doppelganger, which can revive the player's own downed body or any other downed teammate.